A survival and life sandbox set in a medieval fantasy world, with a touch of modern comfort. Dig into the ground, gather from every plant and tree, and build a home that has to stand up to wind, snow, cold and fire.
Play alone or with friends.
02 / LIFE IN KERNDRAK
The world keeps moving.
01
A world that lives by its own rules
Generated worlds up to 16 km across, with forests, meadows, mountains, rivers and lakes. Day turns to night. Four seasons change the landscape.
Wind, rain, snowfall, fog and clear frosty nights arrive as the weather changes.
Plants grow, bloom, wither and shed their leaves.
Snow piles up on the ground and roofs, drifts with the wind, and melts.
Simulated water flows, floods dug pits, and freezes into ice you can break through.
Dry grass and forests can catch fire. The wind carries the flames.
02
Dig and build anywhere
Reshape the ground with a shovel. Choose voxel terrain at world creation to dig almost without limits.
Build in wood, logs, stone, brick, concrete and glass, in many styles.
Fit walls, floors, roofs, stairs, doors and windows. Add insulation, finishes, paint and wallpaper.
Furnish your home with beds, shelves, stoves, fireplaces, even a sofa.
Buildings need support. Break a pillar and what it held comes down.
Take apart or smash anything you built.
03
Warmth is earned.
Every room keeps its own air. Walls, insulation, windows and fires decide how warm it stays.
Watch your body temperature, hunger, thirst and sleep. Survive the first winter.
Food spoils faster in warmth. A cool cellar keeps it longer.
04
Gather. Craft. Grow.
Work with what grows around you. Make the tools and materials that turn a place into a home.
Pick almost any plant, grass or flower, and replant wild plants.
Fell trees blow by blow and watch them fall. Break rocks for stone.
Craft by hand or at workstations with fuel and heat.
Hoe, sow and water a garden. Shear sheep for wool.
05
Face the danger. Bring your friends.
Survive and build together with friends, or find your own way alone.
Encounter the first enemies and their nests.
Fight up close with dodges and parries.
Experiment with an early version of magic.
03 / A WORK IN PROGRESS
Early Access.
The game is in Early Access and made by one person. Performance still needs a lot of work, magic is a test version, and some systems are rough.
Updates may break old saves.
I plan to keep improving performance, expanding magic, crafting and building, and adding more threats to the world, guided by your feedback.